So I have had a lot of people visiting my site lately and asking about my Video Game development history, so here goes :)
I have been a 3d artist in the games industry for about 5 years now, and I'm currently employed at Epic Games working on Gears of War for the XBox 360. I started out working at Red Storm/Ubisoft in 2001 and moved on to Epic in 2005. My portfolio of games includes about 9 shipped titles and one on the way very soon :). A lot of people ask me why I do application skinning instead of focusing on 3d work; but the truth of the matter is that I do a TON of 3d art at work, and there's just a lack of time outside of work to fo